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They're After My Raygun DEMO v0.225
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Devlog
TAMRG 0.223 brings 100 fps+ performance boost
October 21, 2021
by
Adam Howell
#speed, #performance, #shmup
Did a bunch of optimizations to try and get performance back to where it was, most of which had little or no effect. Then added spritebatches which speeds up love 2d if the same sprite is rendered mul...
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Significant performance fixes + many tweaks
October 13, 2021
by
Adam Howell
It seems I introduced a number of significant performance issues with the last couple of updates which are now largely fixed. The biggest slowdown was due to me applying the shader lighting effect to...
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Start of a graphical overhaul
October 03, 2021
by
Adam Howell
Changing the game to be visually more reminiscent of what I've been doing in the more minimalist aesthetic of level 4. The backgrounds are tinted differently in different areas now, The road lines dra...
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Rebalancing stuff
October 02, 2021
by
Adam Howell
Following feedback on my game I've begun rebalancing the health of all enemies with a focus on small enemies being easier to kill. I've added more projectiles in places to compensate and fixed a fair...
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Changes to Difficulty
September 30, 2021
by
Adam Howell
A long with some general minor changes I made quite significant changes to the difficulty settings so I thought I'd upload the changes as it affects how the game plays. Novice is largely the same. Nor...
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Small update for bug fix + some graphic tweaks
September 29, 2021
by
Adam Howell
Brought this to version 0.212 to fix a bug in the custom difficulty menu. The menu needed to rebuild buttons between changing difficulties or wouldn't show all the options. Also has changes to logo an...
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Clumsy bug
September 26, 2021
by
Adam Howell
#bug fix
Small update bringing it to 0.21 Fixed a clumsy bug in the demo version of the game where a currently not fully supported language could be selected and make the game crash in certain situation. Would...
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Added endless mode
September 25, 2021
by
Adam Howell
#Endless Mode
Added the Endless mode to my new demo. Part inspired by roguelites and a touch of tetris. This mode gives you a randomly generated game where environments and mob randomly spawn. Scoring in Endless mo...
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