StarsAway
A downloadable game for Windows and Linux
Classic rail shooter action. Find secrets and tactics to clear levels effectively across three difficulty settings.
Features an original atmospheric synthesiser soundtrack with a total of 11 tracks.
Do a barrel roll.
Beating levels in different difficulties unlocks a range of mini games that involve flying and driving and more as you navigate and explore a range 3d environments. The mini games are typically about 10 minutes long and, as with the main game, they are designed to be replayed in pursuit of high scores and best times.
Included mini games:
- Rings – Endlessly fly through rings until you miss one
- Ball – Roll around various obstacles collecting candy
- Rocket – Use a jet pack to navigate environments and fly through rings within time limits.
- Car 1, Car 2, Car 3 – Try and achieve best times around 3 courses.
- Flying 1, Flying 2, Flying 3 – Fly around 3 different islands each with 60 trickily placed collectables.
- Survivor – A little 2d survivor style game with 8 different power ups to level.
Also available for iPhone and iPad https://apps.apple.com/gb/app/starsaway/id6470176870
Here's the soundtrack:
Status | Released |
Platforms | Windows, Linux |
Author | Adam Howell |
Genre | Shooter, Action |
Tags | Arcade, Godot, Low-poly, minigames, On-Rails Shooter, Retro, Singleplayer, Space |
Links | Steam |
Purchase
In order to download this game you must purchase it at or above the minimum price of $3.99 USD. You will get access to the following files:
Also available on
Development log
- 1.0.8 - Baked a cakeMar 12, 2024
- Added rudimentary mouse supportMar 03, 2024
- Fixes based off feedback from a player.Mar 02, 2024
- StarsAway PC LaunchMar 01, 2024
- 1.1 on iOS incomingFeb 04, 2024
Comments
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This looks so fancy, is this a beta?
Thanks. I released it on iOS last week which was my first commercial release.
I'm just now looking at what changes I want with the PC version. I've been working on adding some graphics settings but most of the bugs have already been ironed out. It runs on PC as well as does on iOS.
Unless I think of some more things to add or tweak I can can imagine the PC version being finished very soon.